Compare two revisions of: How to create a game

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1 1 ## Serious gaming
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3 3 Games are one way to include playful components in your teaching material. It's easy to achieve that within our generic framework.
4 -* Use the already known syntax to define questions: [How to create a problem document](How-to-create-a-problem-document). Use different types of questions (multiple choice, input questions, ...), define variables, include images and audio, add explanations and so on.
4 +* Use the already known syntax to define questions: [How to create a problem document](How-to-create-a-problem-document.md). Use different types of questions (multiple choice, input questions, ...), define variables, include images and audio, add explanations and so on.
5 5 * Configure the game with a few easy commands. Set a maximum time for a level or for the questions. Set the the threshold score to unlock the next level and decide if a user can repeat a level he or she already completed successfully
6 6 * Define as many game levels as you like. Choose from the questions you've defined.
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... ... @@ -70,7 +70,7 @@ The example game above is created by the following code. Only selected code frag
70 70 |levelthreshold|command|`\levelthreshold{p}` where `p` is a value between 0 and 1|Define which score is necessary to master a level and unlock the next one.|
71 71 |levelrepeatable|command|`\levelrepeatable`|Define if the user can repeat a level or not.|
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73 -Use the generic problem syntax to define variables, tasks, questions and so on: [How to create a problem document](How-to-create-a-problem-document)
73 +Use the generic problem syntax to define variables, tasks, questions and so on: [How to create a problem document](How-to-create-a-problem-document.md)
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75 75 ## How to use a game within a course
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