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# mc.questions

## Types of multiple choice questions

In MUMIE currently there are four types of MC questions available:

• mc.multiple: Multiple choice question with an arbitrary number of correct choices.
• mc.unique: Multiple choice question with exactly one correct choice.
• mc.yesno: Multiple choice question where each for each choice, one has to choose between yes and no
• mc.matrix: The user has to checkmark the entries of a table-like task.

The structure for mc.matrix is different from the others and is explained here.

## Scores

How the MC score is computed and how you can change that. (for mc.multiple and mc.matrix)

## Choices

For each MC problem type one has to define choices. Every choice must be declared by an own choice environment,
containing a text and a solution. The solution can be either:

• true: this choice must be selected for a correct answer.
• false: this choice must NOT be selected for a correct answer.
• compute: the correct answer will be computed automatically. The use of one of the additional commands \iscorrect or \checkCorrect is required.

### Constrains

• For mc.multiple, make sure that there is at least one answer that is set (or evaluates) to true, otherwise an error will occur when correcting the question.
• For mc.unique at least one answer has to evaluate to true. Of course, normally exactly only one answer is true
• For mc.yesno no restriction applies.

Example:

1234\begin{choice}  \text{$3\cdot 4 = 12$.}  \solution{true}\end{choice} 

Example:

123456789\begin{variables}    \randint{a}{2}{5}\end{variables} \begin{choice}  \text{$3\cdot \var{a} = 12$.}  \solution{compute}  \iscorrect{a}{=}{4}\end{choice} 

## Custom labels for type mc.yesno

You can change the label of the two choices of a mc.yesno type answer/question by using the following command: \YesNoLabel{first label}{second label}. By default, if you don't use that command, the labels are "Yes" and "No" respectively their corresponding term in other languages like for example "Ja" and "Nein" in German.

example

## Permute the order in which the choices are shown

Choices may be permutated automatically by using the command \permutechoices{begin}{end} which requires 2 arguments: they describe the starting and ending index of the choices which should be permutated.

An example: If a question contains 5 choices and the choices one to four should be permutated, then the following code is required: \permutechoices{1}{4}

### Optional parameter

The command \permutechoices has two optional parameter: \permutechoices[n][mandatory indices]{begin}{end} where

• n is the number of choices that will be chosen from the indices begin, ..., end and
• mandatory indices is a comma separated list of the indices that have to be part of the resulting list

Some examples: Again the question contains 5 choices.

• \permutechoices{1}{4} is the same as \permutechoices{1}{4}. (see above)
• \permutechoices{1}{4} results in e.g. 1,2,3,5 or 2,4,3,5 or 4,1,2,5 and so on. The fifth choice is always part of the result list. The first 3 choices are randomnly chosen from the indices 1-4.
• \permutechoices{1}{5} results in e.g. 1,2,3,4 or 2,5,1,3 or 1,5,4,2 and so on. Four out of the five choices will be randomly chosen.
• \permutechoices[1,3]{1}{5} results in e.g. 1,2,3,4 or 2,1,3,5 or 5,4,3,1 and so on. Four out of the five choices will be randomly chosen, but index 1 and index 3 will be always part of the resulting list.

## Compute solutions in MC questions

When using the compute option in multiple choice answers inside the \solution command one of those two additional commands is required:

• \iscorrect (deprecated) or
• \checkCorrect{relation}

### \iscorrect

This command is deprecated. But it is still available for legacy reasons. The syntax is the following: \iscorrect{left side}{relation symbol}{right side}.

1. left side of the relation; must be an expression (possibly containing variables) evaluating in a number
2. relation sign (i.e. <, >, =, >=, <=, !=)
3. right side of the relation; must be an expression (possibly containing variables) evaluating in a number

When the relation solves to true then the correct answer for this choice will be yes:

123456789\begin{question}    ...    \begin{choice}        \text{Is $\var{g}<\var{f}$ correct?}        \solution{compute}        \iscorrect{g}{<}{f}    \end{choice}    ...\end{question} 

### \checkCorrect

Use this command instead of \iscorrect. The syntax is simpler and it's more powerful, because it allows the evaluation of more complex relations. The syntax is the following: \checkCorrect{relation}.

When the relation solves to true then the correct answer for this choice will be yes:

123456789\begin{question}    ...    \begin{choice}        \text{...}        \solution{compute}        \checkCorrect{g < f AND f + abs(g) > 1}    \end{choice}    ...\end{question} 

example in WebMiau

## Complete Example

1234567891011121314151617181920212223242526272829\begin{problem}     \begin{question} % start of question 1      \text{Exercise - choose the correct answer}      \type{mc.multiple}      \begin{variables}        \randint{a}{2}{5}        \function[calculate]{b}{2+a}      \end{variables}       \begin{choice}        \text{$1+2=3$}        \solution{true}      \end{choice}       \begin{choice}        \text{2+3=7}        \solution{false}      \end{choice}       \begin{choice}        \text{2+\var{a}>6}        \solution{compute}        \checkCorrect{b>6}      \end{choice}     \end{question} \end{problem} 

## Mixed MC types in one question

In one question, one can also have several MC tasks of different type, and also mix MC questions and input question.